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This is a game about becoming a hivemind through language. It was created spontaneously one morning in Berlin. We ended up walking around for five or six hours, snuck into an industry conference, and experienced a palpable sense of loss when we finally broke the spell. It's a mindfuck that can give you an embodied sense of what it means to trust enough to let your identity fall to the community.

The We-ness is about the quality of being "we" rather than "I." It won a Golden Cobra Judge's Choice Award in 2018, and I ran it at Big Bad Con 2019 where it went great! This is the text of the lastest updates to the game. Please let me know if you'd like tips on warmups and workshopping, which I think are important to playing.

I often see an instinctive recoil from people who work in oppressive corporate jobs, comparing this to terrible experiences with teambuilding. Please don't use this game in any setting where players feel compelled to play, or where the ending is ambiguous. This game is voluntary, and it must always come to an end.

If you'd like to purchase a physical copy of the zine, send me a message!

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
Authorlethalbeef
Tagshivemind, language, LARP

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weness-zine3.pdf 111 kB

Comments

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Albert, I was one of your players at the Big Bad Con run of this game. It's stuck with me in a fun way, and I wanted to ask permission to run it at Intercon next year? Hope things are going well for you, looking forward to your response.
-David

(1 edit)

Hi! I translated your game to french for my personal use. Is it cool to publish it with a simple layout? would you rather do it? or rather not at all? I wish you the best!

Hello! That's awesome, so cool to hear that. I'd love to see it out in the world in French. It'd be nice to have it laid out similar to the way I designed it, but it's not that big of a deal, so go for it. I'm not trying to maintain rights, but I'd appreciate it if you could include a credit to me and my co-creators, and a link to the original. An invitation for people to send me feedback would also be wonderful.

I hope you've enjoyed the game, please tell me how it goes! And show me where you publish a French translation so I can link to it as well!

Best,
Albert

Thank you! Your conditions are mint ;)